Game mechanics

Achievements

Achievements are a game mechanic that register certain events that occurred in fight and award the team owners with matching achievements. Those events act as measurement achievements, given to players for their units and team performances against the other players performance.

Events can be given for outstanding or poor and entertaining performances, as well as individual or team events. The more events registered per fight, the better the show is and the higher the reward at the end will be!

The mechanics serve the following purposes:

  • Improve the players experience and perception of competence

  • Create a resource needed for a fight to become worthy of spectating and entertaining.

  • Calculate the players rewards based on their contribution to the arena.

  • Another goal orientation (forming a dysfunctioning team and losing intentionally for rewards anyone?)

Each achievement has it's own unique point score which then is used to calculate the reward given for completing the achievement.

Combos

Combos are unique bonuses activated when two or more compatible Galaxiators are present within a team composition. There are three attribute types that can initiate Combos: race, gears, and profession. To activate Combos for race and profession, the same attribute must appear multiple times. However, gears follow a different blueprint, requiring distinct attributes from the same set to trigger a Combo. The activated Combos impact all Galaxiators possessing the required attributes.

Leveling

Galaxiators gain experience and level up by participating in matches, regardless of the outcome. Upon reaching specific level milestones, they unlock new bonuses and additional training opportunities with the Doctore.

Leveling table:

LevelFights to next levelTotal fights

1

3

3

2

3

6

3

5

11

4

5

16

5

10

26

6

10

36

7

20

56

8

30

86

9

40

126

10

50

176

11

60

236

12

70

306

13

80

386

14

90

476

15

100

576

16

120

696

17

140

836

18

160

996

19

180

1176

20

200

1376

21

220

1596

22

240

1836

23

260

2096

24

280

2376

25

300

2676

26

320

2996

27

340

3336

28

360

3696

29

380

4076

30

400

4476

31

420

4896

32

440

5336

33

460

5796

34

480

6276

35

500

6776

36

520

7296

37

540

7836

38

560

8396

39

580

8976

40

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